EFFECT :
Spectator selects a card and returns it to the pack.
Spelling name of his card and dealing from the top a card for each
letter, he turns up card on last letter, it is his card.
HOW IT'S DONE....
The pack has a one-way pattern. Divide pack in half and
at bottom of one half put the 2, 3, 7, 8, Q of H and S and the A, 6,
10 of D, in any order but with patterns all the same way. At the
bottom of the other packet put the 4, 5, 9, J, K, of H and S, in any
order, patterns the same way. Place the packets together,
patterns of set-up cards all the same way and bridge them.
To present the trick: Cut at the bridge, riffle shuffle once, turning
one packet so that its cards lie in the opposite direction to the
cards of the other. Shuffle as evenly as possible so that all the
arranged cards will lie at the bottom after the riffle shuffle. Cut
about twelve cards from the top and put at bottom. Fan the cards
for selection of one and secretly hold a break at the twelfth card.
Spread the middle cards so that spectator is sure to get one of the
set-up cards and note, as he takes it, which way the pattern lies
so that you know to which group it belongs. If it is one of the
group containing Diamonds it will spell with thirteen letters, so you
cut at the break, have the card replaced there and drop the twelve
cards on top; if from the other group it spells with twelve letters,
so you release one card from above the break and cut only eleven
cards. Spell DEUCE, THREE, JACK, not Two, Trey, Knave.
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